Skip to content

World Cup 2026 archive · Historical content · Read-only

World Cup 2026 · Tournament stats

Stat Leaders

Tournament-wide numbers · 308 goals across 104 finished matches.

When the goals come

Most goals land between 46–60' — 51 of 308 strikes

Goals by match minute — busiest 46–60' with 51 of 308 goals391–153316–304331–451145+5146–604261–754776–904290+

Based on 308 goals across 104 finished matches. 77 scored on 80'+.

How the goals are scored

Open play leads the way — 279 of 308 goals

Goal types — 279 open play, 16 penalties, 13 own goalsOpen play: 279Penalties: 16Own goals: 13308GOALSOpen play279 (91%)Penalties16 (5%)Own goals13 (4%)

Based on 308 goals across 104 finished matches. 231 of 308 carried an assist.

Finishing — body part

153 of 308 finished by the right foot

Goals by finishing body part — Header 49, Right foot 153, Left foot 83, Other 2349Header153Right foot83Left foot23Other

Finish detail for 308 of 308 goals.

Goals per day

The tournament is running at 3.0 goals a match

Goals scored per tournament day — 308 goals across 34 days5Jun 14Jun 2020Jun 26Jul 2Jul 91Jul 19

Goal totals by tournament day · based on 308 goals across 104 finished matches.

Group heat — goals per match

Group I sets the pace — 4.5 goals a match

Goals per match by group — Group I leads at 4.5A: 2 goals per matchA2.06 matchesB: 3.7 goals per matchB3.76 matchesC: 2.7 goals per matchC2.76 matchesD: 2.5 goals per matchD2.56 matchesE: 2.8 goals per matchE2.86 matchesF: 4.3 goals per matchF4.36 matchesG: 3 goals per matchG3.06 matchesH: 1.8 goals per matchH1.86 matchesI: 4.5 goals per matchI4.56 matchesJ: 3.7 goals per matchJ3.76 matchesK: 2.7 goals per matchK2.76 matchesL: 2.2 goals per matchL2.26 matches

12 of 12 groups underway · tile intensity = goals per match.

Score first, win it?

The opener won 67 of 96 — but 16 sides threw it away

Result of the team scoring first — won 67, drew 13, lost 16 of 96Won: 6770%Drew: 1313%Lost: 1617%Won· 67Drew· 13Lost· 16

Final result for the first-scoring team in 96 matches with a goal.

Discipline

2.8 cards a match — 53 shown in stoppage time

Cards shown — 277 yellow, 15 redYellow: 277Red: 15292CARDSYellow277 (95%)Red15 (5%)

277 yellow · 15 red across 104 finished matches. Reds include 2 second yellows.

Upset meter

No results to price yet

The meter scores every decided match against the model's cached pre-match probabilities — a moving predictability index plus a scoreboard of every shock. It needs finished matches that carried a model read.

Pre-match model probabilities cached for 0 of 104 finished matches; 90-minute draws (shootouts included) sit out.

Predictability index

The index awaits its first result

A live gauge of how often the model's favourite actually wins — it slides toward chaos with every upset and toward chalk when the form holds. Needs decided, model-priced matches.

Favourite-win rate over decided, model-priced matches.